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1989-10-25
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23KB
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Statistically Accurate Baseball developed by Joe Damore
(c) Copyrighted 1987 by Joe Damore
Statistically Accurate Baseball
SABpcV3.ZIP
This Document must always accompany the SABpc.exe or SABpcV3.exe
and the 6 Team files that come with it these are shareware files and you
can pass them to friends. But the Stats.prg and the Drafting Program and
all the other teams are not public domain but must be purchased from
me the author. Please honor this, my price for the programs and teams
is more than fair.
This version of Statistically Accurate Baseball is released as
Shareware and works with only a Color Monitor included is four teams
to start you off with. The 1988 CUBS, 1988 A's, 1988 BlueJays, 1988
GIANTS, 1950 REDSOX and the 1936 Yankees. If you find you enjoy this game
then please send $14.00 and you will receive the Drafting Program that
lets you form your own teams from any of the teams I have created, and
also the Stats Compiler Program which compiles team stats and lets you
view them or print them at any time. Last but not least you get the
complete 1987 set of teams and also 47 great teams of the past with at
least one team included for each city. Also there are no bad bugs in
SABpcV1.exe, there are new enhancements like being able to view game stats
at any time, pinch runners are now put on base correctly and, score
sheet problems have been fixed. Also there is now a computer Manager
you can play against and, if you want to play more than one game without
rerunning the program you can. You get all this for a very low price
so please support me, other games of this type sell for as high as
$69.00 This money covers my three years of hard work, shipping, and
a disk or disks. Also my wife might let me create a football program
some day.
A little bit about me. My name is Joe Damore I am 34 years old
and I work for GTE Directories Corp. as a System Admin. on a Interleaf
driven Sun system. I am happily married with 4 children ages 13, 6,
5, and 1. I have a Tandy 1000TX with a 720k 3 1/2 disk, 360k 5 1/4 disk,
768k ram, a 32meg harddrive and last but not least a VGA color system.
Now a little info on my program. I worked 3 years to create a
baseball fans baseball game. This game is statistically accurate if
you were to play a 162 game season a player should bat very close
to his average of that season or pitcher should be right on with
his ERA. But you as the manager can make a difference in a teams season
of about 10 games buy putting the right pinch hitter in or calling
on the right relief pitcher etc. This game does not have fancy graphics
but like I said it does have realism. Also one nine inning game can
be played in 10 minutes or if you let the computer manager manage
both teams a game can be played in less than 10 seconds this is great
for baseball leagues or replays. At the end of the game it prints out a
score sheet so you can enjoy the game and not keep the stats yourself.
The program will also update a stats file too so you can track a whole
season.
NOTE: If you play a super teams league by drafting or with the
old timer teams batting Averages will be lower than normal and pitchers
ERA. will be higher this is normal and reflects the tougher competition
in a league filled with super stars.
My next release of teams is the complete 1989 baseball season
witch I will have ready by middle Febuary 1990. The 1988 season
witch is now ready. At a very low cost of only $8.00 the 1989 season.
will also be $8.00.
Also if you want a team created that I don't have in my best teams
set I will create one for you at $5.00 per team with a two team minimum.
Thank you very much and PLAY BALL !
Joe Damore
Heres a list of all the teams I have created to date!
1930 A'S 1973 A's 1987 A's 1988 A's
1979 ANGELS 1986 ANGELS 1987 ANGELS 1988 ANGELS
1980 ASTROS 1986 ASTROS 1987 ASTROS 1988 ASTROS
1986 BLUE JAYS 1987 BLUE JAYS 1988 BLUE JAYS 1957 BRAVES
1987 BRAVES 1988 BRAVES 1982 BREWERS 1987 BREWERS
1988 BREWERS 1985 CARDINALS 1987 CARDINALS 1988 CARDINALS
1929 CUBS 1970 CUBS 1984 CUBS 1987 CUBS
1988 CUBS ALL TIME CUBS 1953 DODGERS 1962 DODGERS
1985 DODGERS 1987 DODGERS 1988 DODGERS 1979 EXPOS
1987 EXPOS 1988 EXPOS 1962 GIANTS 1987 GIANTS
1988 GIANTS 1968 INDIANS 1986 INDIANS 1987 INDIANS
1988 INDIANS 1986 MARINERS 1987 MARINERS 1988 MARINERS
1986 METS 1987 METS 1988 METS 1969 ORIOLES
1970 ORIOLES 1987 ORIOLES 1988 ORIOLES 1984 PADRES
1987 PADRES 1988 PADRES 1977 PHILLIES 1987 PHILLIES
1988 PHILLIES 1971 PIRATES 1987 PIRATES 1988 PIRATES
1986 RANGERS 1987 RANGERS 1988 RANGERS 1950 REDSOX
1970 REDSOX 1986 REDSOX 1987 REDSOX 1988 REDSOX
ALL TIME REDSOX 1962 REDS 1970 REDS 1987 REDS
1988 REDS 1980 ROYALS 1987 ROYALS 1988 ROYALS
1968 TIGERS 1987 TIGERS 1988 TIGERS 1962 TWINS
1964 TWINS 1970 TWINS 1987 TWINS 1988 TWINS
1983 WHITE SOX 1987 WHITE SOX 1988 WHITE SOX 1927 YANKEES
1936 YANKEES 1941 YANKEES 1961 YANKEES 1962 YANKEES
1987 YANKEES 1988 YANKEES ALL TIME YANKEES
Statistically Accurate Baseball
To play ball at the dos prompt type SABPCV3, this will start the
loading and running of the baseball program. When the program has
finished loading you will see a message on the screen with a
copyright notice. Now press any key to begin.
Next pick the home team and then the visiting team by using your
arrow keys to move the highlighted cursor on the team you want then
press enter.
After you have picked the teams you want, you will now select
the starting pitchers the same way as you selected the teams.
The next screen display will ask you if you want the computer
to manage one of the teams or both of the teams. The computer will
be no push over as it will play conservatively and by percentages.
If you want the computer to manage both of the teams a game can be
played very quickly. Set the delay setting to Warp, Medium, or Fast
these settings control how quickly the game displays are shown. You
would usually set the control to Warp, and watch it fly if the computer
is against its self.
Last but not least it is time to choose your starting lineups
for each team. This menu screen will display each players name and
their most important stats. It will also have a PRESET lineup. Now
look over the stats and see if you want to use the PRESET lineup
or select a lineup of your OWN choice.
After you have selected both lineups you should now see the Main
action screen. This is where every thing happens during the game.
The top half of the Main action screen has the Scoreboard, Outs made
in the inning and, the Base Runners on base situation. All this keeps
you informed on the games progress inning by inning. The bottom half
of the Main action screen is the area where both managers make their
strategy decisions and, where you also see the outcome of each play.
The defensive manager makes his decision first then the offensive
manager makes his decision. You do this by Selecting the decision you want.
Don't worry about keeping stats S.A.B. does that for you. And
at the end of the game it will ask you if you want a printout if you
have a printer, or you can print them to the screen if you don't.
Also at any time during the game you can see the starting lineup for
either team by clicking the mouse on DEF Change for the defensive
team, or clicking the mouse on OFF Change for the offensive team.
You are now ready to playball.
Rules Built Into The Program
There are certain rules built into the program pertaining to
Strategy. If you accidentally violate one of these rules you will
be see a alert box telling you what you did something wrong.
SQUEEZE BUNT: Can only be used when there
is a runner on 3rd base.
SACRIFICE BUNT: Cannot be used with runner
on 3rd base.
STEALING: You cannot steal a base
already occupied.
INFIELD IN: You cannot use unless there
is at least 1 runner on base.
HOLDING A RUNNER ON BASE: You cannot use unless there
is at least 1 runner on base.
HIT&RUN: You cannot use with a runner
on 3rd base.
DESIGNATED HITTER: Each team has a Designated
hitter in the lineup.
DOUBLE STEAL: If a runner on 2nd base attempts
steal 3rd base and there is a
runner on 1st base this auto-
matically starts a double steal
attempt.
Defensive Coaching Decisions
PLAY NORMAL: Usually this is the most often defensive
selection. Best situations to use would
be with no men on or poor base stealer
is on 1st base.
HOLD RUNNER ON: You would use this to help prevent
good base stealers from running on
you. But this also improves a batters
chance to get a base hit by leaving a
hole between 1st and 2nd base.
INT. WALK: You are allowed to intentionally walk
any batter. Good situations would be
with 1st base open and a runner on 2nd
base to put you in the position for a
doubleplay. Or with men on and a good
hitter up with two outs.
INFIELD IN: Playing the infield in decreases the
scoring chances of a runner on 3rd base.
It also decreases the chances of a player
sacrificing a runner to scoring position.
However it increases the batters chances
of hitting safely if he swings away, and
also decreases the chances of doubleplay.
CORNERS IN: Playing the corners in decreases the
chances of a player sacrificing a runner
to scoring position. It increases the batters
chances of hitting safely if he swings away,
but it is less of a increase than playing your
whole infield in. Also it doesn't decrease
the chances of doubleplay as much.
PLAYER CHANGE: A defensive manager buy picking this
selection can view his starting lineup and
make a player change during the game.
He can also just view his players ratings
during the game and go back to the main
menu with out a change.
VIEW STATS: View the stats for this game at any time.
Offensive Coaching Decisions
SWING AWAY: The batter just takes his cuts. This should
be the most often used offensive play.
BUNT: Used to advance base runners into scoring
position in a close game. You can also bunt
for hit if you want.
STEAL: If you pick this play during the game,a
screen will appear to ask you what base you
want to steal. It will also tell you if the
runner was safe or out. Also, if you are
stealing 3rd base with a runner on 1st base
a double steal will occur automatically.
The catcher will throw at the man trying to
steal 3rd base.
HIT & RUN: It should be used with one or no outs. So
that your base runners have a better chance
to advance to the next base. But it also
decreases a batters batting Average.
SQUEEZE BUNT: It should only be used with one or no outs
and a runner on 3rd base. A good bunter
will have a good chance to score the runner
on 3rd.
PLAYER CHANGE: The offensive manager can pinch hit any
time he wants. He can also pick this choice
to view his staring lineup or bench to look at
the player ratings.
VIEW STATS: View the stats for this game at any time.
Explanation of the Terms Used and How They Affect
the Game On The Action Screen
Homerun All base runners score.
Triple All base runners advances 3 bases.
Double* All base runners advance 3 bases.
Double All base runners advance 2 bases.
Single* All base runners advance 2 bases.
2BE All base runners advance 2 bases on a error.
Single All base runners advance 1 base.
Walk All base runners advance 1 base.
Bunt Single All base runners advance 1 base.
Sacrifice is Good All base runners advance 1 base.
1bE All base runners advance 1 base on a error.
Grounded-Out (RA) Base runners advance 1 base if
the infield is not in. If there are
no base runners just a groundout.
Grounded-Out (FC) Fielders choice batter is safe on
1st base, man going to 2nd is out other
runners advance 1 base. If there are
no base runners just a groundout.
Also if there is a man on 3rd base and
the infield is in and the runner on
3rd base is forced home he is out.
Grounded-Out (DP) Doubleplay runner on 1st base is the
out other runners advance 1 base. If
there is no one on 1st base then there
is just a groundout. Also if the
infield is in the runner on 3rd base
holds and the batter is out.
Shallow Flyout All base runners hold.
Deep Flyout Runner on 3rd scores all other
runners hold. If there is no one on
3rd base then it is just a long flyout.
Popout All Base runners hold.
Lineout All Base runners hold.
Fouled Out All base runners hold.
Strikeout All base runners hold.
Statistically Accurate Baseball developed by Joe Damore
Copyrighted 1987, 1988, 1989 by Joe Damore
Statistically Accurate Baseball
SABpcV3.exe
STATS PROGRAM: Version 3.0 is now out using color!
The new stats program is easy to use all you have to do is
make menu choices and the program does all the work for you. It will
let you view a teams compiled stats and print them.It will let you
create a baseball league or division of 15 teams or less, and then
it will print the standings of the league on the screen or print
them on your printer. This program makes it so easy to keep stats
so that most of your time will be used on playing the game. In V3.0
of the STATS.prg all bugs are fixed and there is now a totals line
on the bottom of the stats columns for both batters and pitchers.
DRAFTING PROGRAM: Version 3.0 is now out using color!
This new program is also easy to use and all your choices
are menu selected. This program allows you to draft your teams from
any of the current teams I have created which is 100 teams right now.
It also lets you change the permanent lineup to one of your choice
on any team that I have created or you have created. If you wish to
view the pitching rotation with out making a change enter 99 return.
This brings you to the main screen.
NOTE: If you wish to view the pitching rotation in the DRAFTING.prg
with out making a change enter 99 at the 1st prompt. This
brings you to the main screen.
NOTE: In all of my programs you may exit them at any
time with Control-Break or on the Tandy as Cntrl-Hold
NOTE: You must have a FOLDER called STATS and a FOLDER called TEAMS
on your A:, B:, or C: drive at the root or top level of your
directory for SABpcV1.exe. You then may place the PROGRAMS on your
hard drive or A: drive. Also all the Teams must be in the TEAMS
FOLDER and the STATS.STS files will be created and put in the
STATS FOLDER by the S.A.B. program. Also all LEAGUE.LGE files
must be kept in the STATS FOLDER.
NOTE: Please tell me if you have a double sided 720k drive.
or a 360k drive. If you don't have a hard drive tell me and
I can set the config file for a one or two drive system for you.
ORDER FROM FOR S.A.B.
SEND TO:
JOE DAMORE
5716 CHESAPEAKE
WATAUGA, TEXAS 76148
YOUR NAME: ____________________________________________________________
ADDRESS: ____________________________________________________________
CITY, STATE,: ________________________________________ ZIP:_______________
COMMENTS: ____________________________________________________________
Drive type 720k or 360k please circle your choice.
Thank You for your support and interest!
Joe Damore
COMMON QUESTIONS:
Q. > How well do players field if they are out of position.
A. > If a player who plays infield is put in the outfield
or a outfielder is put in the infield then he will perform
poorly but when you change a infielders position to a
different infield position then they will perform only
one rating worse, the same goes for the outfield.
Q. > Why are some players performing at levels that
are above or below real life.
A. > There are three main reasons for this. First if you play
only a short season say about 40 games which may seem like a
lot, but its really not for baseball this will cause more
variations than normal. Because just like in real life your
players will have hot and cold streaks. But over a
long season like the pros play statistics will level out
to real life levels.
Second even if you play a full season of 162 games but, you played
only the good teams against the good teams or you had a draft league
of say 10 teams which in affect gives you a super league. Pitchers
ERA's should be higher and batters AVERAGES should be lower all other
stats should be about the same.
The third reason has to do with how you manage a team.
if you bunt, steal, or hit & run more or less than in real
life you will see different results. How you set
your lineup will have a big impact on RBI and Run production
too. Also how you handle your pitchers is very important to
statistical out comes.
NOTE: There is a new feature in SABpcV3.exe the Computer manager is now a
better manager than before. If you let the Computer manager manage
both teams in the WARP mode a game can be played in as fast as
3 seconds on a IBM 70-E 80386 computer!
Not sure about something then please call me at home.
after 7:00pm will be the best time to get a hold of me.
(817) 485-9964
LICENSE / WARRANTY
LICENSE
_____________________________________________________________________
SABPCv3.ZIP is being distributed under the "shareware" or
user supported concept. This software is NOT free software. The
use or reproduction of this software outside of the limits specified
in this license agreement is prohibited.
This Document must always accompany the SABpc.exe or SABpcV3.exe
and the 6 Team files that come with it these are shareware files and
you can pass them to friends. But the Stats.prg and the Drafting
Program and all the other teams are not public domain but must be
purchased from me the author. Please honor this, my price for the
programs and teams is more than fair.
SABPCv#.ZIP must be copied in its original unmodified form.
All of the files must be included in the copy.
WARRANTY
_____________________________________________________________________
I JOE DAMORE AUTHOR OF THIS PROGRAM make no warranty of any
kind, express or implied, including without limitation, any
warranties of merchantability and or fitness for a particular purpose.
JOE DAMORE AUTHOR shall not be liable for any damages, whether direct,
indirect, special or consequential arising from a failure of this
program to operate in the manner desired by the user. JOE DAMORE
THE AUTHOR shall not be liable for any damage to data or property which
may be caused directly or indirectly by use of the program.
IN NO EVENT WILL JOE DAMORE THE AUTHOR BE LIABLE TO YOU FOR ANY
DAMAGES, INCLUDING ANY LOST PROFITS, LOST SAVINGS OR OTHER INCIDENTAL
OR CONSEQUENTIAL DAMAGES ARISING OUT OF YOUR USE OR INABILITY TO USE
THE PROGRAM, OR FOR ANY CLAIM BY ANY OTHER PARTY.
Your use of this program is your agreement.